Sources
CR
Type
Size
Alignment
Movement

K'Tulah

Medium Humanoid (tabaxi), Neutral Good

Armor Class 11
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10
+0
DEX
12
+1
CON
13
+1
INT
12
+1
WIS
15
+2
CHA
11
+0
Skills Medicine +4, Nature +3, Perception +4
Senses darkvision 60 ft., passive Perception 14
Languages Common, Druidic
Challenge 2 (450 XP)

Traits

Feline Agility. When K'Tulah moves on her turn in combat, she can double her speed until the end of the turn. Once she uses this ability, K'Tulah can't use it again until she moves 0 feet on one of her turns.

Spellcasting

Spellcasting. K'Tulah is a 4th-level spellcaster. K'Tulah's spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). K'Tulah has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh

1st level (4 slots): entangle, longstrider, speak with animals, thunderwave

2nd level (3 slots): animal messenger, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit:3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) slashing damage.

Lore

K'Tulah is a gregarious tabaxi, a catlike humanoid. She arrived at Candlekeep six days ago and received permission to use the library to conduct her research on regional forms of folk magic.