Sources
CR
Type
Size
Alignment
Movement

Grum'shar

Medium Humanoid (half-orc), Chaotic Evil

Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0
Skills Arcana +4, History +4
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/4 (50 XP)

Traits

Relentless Endurance. When reduced to 0 hit points, Grum'shar drops to 1 hit point instead. He can only do this once per long rest.

Spellcasting

Spellcasting. Grum'shar is a 1st-level spellcaster. His spellcasting ability is Intelligence. He has the following wizard spells prepared:

Cantrips (at will): fire bolt, mending, prestidigitation

1st level (2 slots): burning hands, disguise self, shield

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit:2 (1d4) piercing damage.

Lore

Apprentice wizards are novice arcane spellcasters who serve more experienced wizards or attend school. They perform menial work, such as cooking and cleaning, in exchange for education in the ways of magic.