Sources
CR
Type
Size
Alignment
Movement

Istrid Horn

Medium Humanoid (dwarf), Lawful Evil

Armor Class 18 (plate armor)
Hit Points 117 (18d8 + 36)
Speed 25 ft.
STR
12
+1
DEX
10
+0
CON
14
+2
INT
11
+0
WIS
17
+3
CHA
13
+1
Saving Throws CON +5, WIS +6
Skills Intimidation +4, Religion +3
Damage Resistances poison
Senses darkvision 60 ft., passive Perception 13
Languages Common, Dwarvish
Challenge 8 (3,900 XP)

Traits

Dwarven Resilience. Istrid has advantage on saving throws against being poisoned.

Spellcasting

Spellcasting. Istrid is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks) She has the following cleric spells prepared:

Cantrips (at will): light, mending, sacred flame, spare the dying

1st level (4 slots): divine favor, guiding bolt, healing word, shield of faith

2nd level (3 slots): lesser restoration, magic weapon, hold person, silence, spiritual weapon

3rd level (3 slots): beacon of hope, crusader's mantle, dispel magic, revivify, spirit guardians, water walk

4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin

5th level (1 slot): flame strike, mass cure wounds, hold monster

Actions

Multiattack. Istrid makes two melee attacks.

Maul. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:8 (2d6 + 1) bludgeoning damage.

Treasure Sense (3/Day). Istrid magically pinpoints precious metals and stones, such as coins and gems, within 60 feet of her.

Lore

Istrid is regarded as the Black Network's Master of Trade and Coin in Waterdeep. The shield dwarf operates an illegal lending operation out of a heavily guarded warehouse in the Dock Ward, offering loans to those in need of coin. Her interest rates are comparable to those of her competitors (including noble families of bankers such as the Cassalanters and the Irlingstars), but the penalties for not paying back Istrid's loans are severe.