Sources
CR
Type
Size
Alignment
Movement

Jarlaxle Baenre

Medium Humanoid (elf), Chaotic Neutral

Armor Class 24 (+3 leather armor, Suave Defense)
Hit Points 123 (19d8 + 38)
Speed 30 ft.
STR
12
+1
DEX
22
+6
CON
14
+2
INT
20
+5
WIS
16
+3
CHA
19
+4
Saving Throws DEX +11, WIS +8
Skills Acrobatics +11, Athletics +6, Deception +14, Perception +8, Sleight of Hand +11, Stealth +16
Senses darkvision 120 ft., passive Perception 18
Languages Abyssal, Common, Draconic, Dwarvish, Elvish, Undercommon
Challenge 15 (13,000 XP)

Traits

Special Equipment. Jarlaxle wears +3 leather armor, a hat of disguise, a bracer of flying daggers, a cloak of invisibility, a knave's eye patch, and a ring of truth telling. He wields a +3 rapier and carries a portable hole and a wand of web. His hat is adorned with a feather of diatryma summoning.

Evasion. If he is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, Jarlaxle instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. He can't use this trait if he's incapacitated.

Fey Ancestry. Jarlaxle has advantage on saving throws against being charmed, and magic can't put him to sleep.

Legendary Resistance (1/Day). If Jarlaxle fails a saving throw, he can choose to succeed instead.

Master Attuner. Jarlaxle can attune to up to five magic items, and he can attune to magic items that normally require attunement by a sorcerer, warlock, or wizard.

Sneak Attack (1/Turn). Jarlaxle deals an extra 24 (7d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Jarlaxle's that isn't incapacitated and Jarlaxle doesn't have disadvantage on the attack roll.

Spellcasting

Innate Spellcasting. Jarlaxle's innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks) He can innately cast the following spells, requiring no material components:

At will: dancing lights

1/day each: darkness, faerie fire, levitate (self only)

Actions

Multiattack. Jarlaxle makes three attacks with his +3 rapier or two attacks with daggers created by his bracer of flying daggers.

+3 Rapier. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit:13 (1d8 + 9) piercing damage.

Flying Dagger. Ranged Weapon Attack: +11 to hit, range 20/60 ft., one target. Hit:8 (1d4 + 6) piercing damage.

Legendary Actions

Quick Step. Jarlaxle moves up to his speed without provoking opportunity attacks.

Attack (Costs 2 Actions). Jarlaxle makes one attack with his +3 rapier or two attacks with daggers created by his bracer of flying daggers.

Lore

Jarlaxle is a flamboyant, swashbuckling drow iconoclast. He leads a renegade drow faction called Bregan D'aerthe, made up of disenfranchised male drow, most of them culled from destroyed or disgraced houses. Gifted with a sharp mind, a sense of humor, puissant skill with a blade, and a wealth of useful magic items, Jarlaxle infiltrated the city of Luskan, brought a kind of order to its lawlessness, and declared himself its secret lord.