Sources
CR
Type
Size
Alignment
Movement

Griffin

Large Monstrosity, Unaligned

Armor Class 12
Hit Points 59 (7d10 + 21)
Speed 30 ft., fly 80 ft.
STR
18
+4
DEX
15
+2
CON
16
+3
INT
2
-4
WIS
13
+1
CHA
8
-1
Skills Perception +5
Senses darkvision 60 ft., passive Perception 15
Languages
Challenge 2 (450 XP)

Traits

Keen Sight. The griffin has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The griffin makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) slashing damage.

Lore

Colorful griffins combine the heads and plumage of jungle parrots with the sleek bodies of jaguars. They are intelligent and noble, and they share the River Heralds' desire to ensure that the power of the Immortal Sun is never again unleashed on the world.