Sources
CR
Type
Size
Alignment
Movement

Pendragon Beestinger

Medium Humanoid (human), Neutral Evil

Armor Class 12, 15 with mage armor
Hit Points 27 (5d8 + 5)
Speed 30 ft.
STR
10
+0
DEX
14
+2
CON
12
+1
INT
17
+3
WIS
10
+0
CHA
11
+0
Skills Arcana +5, Investigation +5, Performance +2
Senses passive Perception 10
Languages Common, Draconic, Elvish, Halfling
Challenge 2 (450 XP)

Traits

Echo Spell (1/Day). Pendragon can cast the spell he cast on his last turn, whose casting time becomes 1 bonus action. This bonus casting uses a spell slot as normal.

Spellcasting

Spellcasting. Pendragon is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). He has the following wizard spells prepared:

Cantrips (at will): acid splash, light, mage hand, poison spray, shocking grasp

1st level (4 slots): detect magic, mage armor, magic missile, sleep

2nd level (3 slots): blindness/deafness, cloud of daggers, scorching ray

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.

Lore

Able arcanist Pendragon Beestinger took over as "B" Team cartographer after Brahma Lutier left the group. In fact, his first assignment was to assist in the team's attempts to apprehend the wandering bard. An adopted child of the "C" Team's Rosie Beestinger, Pendragon is his mother's foil in almost every way-including his goal of wanting to mainstream some of the family's rumored criminal interests. Pendragon has, in fact, attempted to kill his mother-and been killed himself in the process.…