Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Spellcasting (Psionics). The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 13):
At will: mage hand (the hand is invisible)
1/day each: jump, plane shift (self only), see invisibility
Multiattack. The githzerai makes three Unarmed Strike attacks.
Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:6 (1d8 + 2) bludgeoning damage plus 4 (1d8) psychic damage.
Matter Manipulation (Recharge 4–6). The githzerai manipulates the energy of the plane of existence it's on to produce one of the following effects (choose one or roll a d6):
Githzerai travelers wander the multiverse to train and pursue cosmic enlightenment. These githzerai learn to manipulate planar energies to create wondrous effects.