Sources
CR
Type
Size
Alignment
Movement

Githzerai Traveler

Medium Aberration (gith), Any alignment

Armor Class 15 (psychic defense)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
12
+1
DEX
15
+2
CON
12
+1
INT
14
+2
WIS
16
+3
CHA
10
+0
Saving Throws STR +3, DEX +4, INT +4, WIS +5
Skills Perception +5, Survival +5
Senses passive Perception 15
Languages Common, Gith
Challenge 3 (700 XP)

Traits

Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Spellcasting

Spellcasting (Psionics). The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 13):

At will: mage hand (the hand is invisible)

1/day each: jump, plane shift (self only), see invisibility

Actions

Multiattack. The githzerai makes three Unarmed Strike attacks.

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:6 (1d8 + 2) bludgeoning damage plus 4 (1d8) psychic damage.

Bonus Actions

Matter Manipulation (Recharge 4–6). The githzerai manipulates the energy of the plane of existence it's on to produce one of the following effects (choose one or roll a d6):

  • 1-2: Astral Step
  • 3-4: Growth
  • 5-6: Retaliating Light

Lore

Githzerai travelers wander the multiverse to train and pursue cosmic enlightenment. These githzerai learn to manipulate planar energies to create wondrous effects.