Sources
CR
Type
Size
Alignment
Movement

Githzerai Enlightened

Medium Humanoid (gith), Any alignment

Armor Class 18 (psychic defense)
Hit Points 112 (15d8 + 45)
Speed 40 ft.
STR
14
+2
DEX
19
+4
CON
16
+3
INT
17
+3
WIS
19
+4
CHA
13
+1
Saving Throws STR +6, DEX +8, INT +7, WIS +8
Skills Arcana +7, Insight +8, Perception +8
Senses passive Perception 18
Languages Gith
Challenge 10 (5,900 XP)

Traits

Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Spellcasting

Spellcasting (Psionics). The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 16):

At will: mage hand (the hand is invisible)

1/day each: plane shift, teleport

3/day: see invisibility

Actions

Multiattack. The githzerai makes three Unarmed Strike attacks.

Unarmed Strike. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:13 (2d8 + 4) bludgeoning damage plus 18 (4d8) psychic damage.

Temporal Strike (Recharge). Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit:13 (2d8 + 4) bludgeoning damage plus 52 (8d12) psychic damage. The target must succeed on a DC 16 Wisdom saving throw or move 1 round forward in time. A target moved forward in time vanishes for the duration. When the effect ends, the target reappears in the space it left or in an unoccupied space nearest to that space if it's occupied.

Reactions

Slow Fall. When the githzerai falls, it reduces any falling damage it takes by 50.

Lore

Githzerai are otherworldly folk with psionic powers who share an ancestral link to githyanki (also in this book). The githzerai followers of the great leader Zaerith Menyar-Ag-Gith are an ascetic people who live apart from the rest of the cosmos, within the confines of fortresses floating through the chaos of Limbo. Instead of imposing their will on other peoples, they focus on controlling and manipulating their endlessly malleable home.