Sources
CR
Type
Size
Alignment
Movement

Fume Drake

Small Elemental, Neutral

Armor Class 12
Hit Points 22 (5d6 + 5)
Speed 30 ft., fly 30 ft.
STR
6
-2
DEX
14
+2
CON
12
+1
INT
6
-2
WIS
10
+0
CHA
11
+0
Damage Immunities fire, poison
Condition Immunities Poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Draconic, Ignan
Challenge 1/4 (50 XP)

Traits

Death Burst. When the fume drake dies, it explodes in a cloud of noxious fumes. Each creature within 5 feet of the fume drake must succeed on a DC 11 Constitution saving throw or take 4 (1d8) poison damage.

Unusual Nature. The fume drake doesn't require food, drink, or sleep.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) fire damage.

Scalding Breath (Recharge). The fume drake exhales a 15-foot cone of scalding steam. Each creature in that area must make a DC 11 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.

Lore

Fume drakes are mischievous creatures that arise from the lingering magical energy of a dead dragon. They resemble small, legless dragons formed from clouds of greenish smoke. They delight in causing pain and confusion in other creatures.