Burning Fury. When the salamander takes fire damage, its Freezing Breath automatically recharges.
Multiattack. The salamander makes one Bite attack and four Claw attacks.
Bite. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit:9 (1d8 + 5) piercing damage plus 5 (1d10) cold damage.
Claw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit:8 (1d6 + 5) piercing damage.
Freezing Breath (Recharge). The salamander exhales chill wind in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 44 (8d10) cold damage on a failed save, or half as much damage on a successful one.
Frost salamanders are natives of the Plane of Ice, also called the Frostfell, which rests between the Plane of Air and the Plane of Water. Frost salamanders especially like to hunt warm-blooded creatures. They sometimes travel to frigid climes on the Material Plane by wandering through planar gates.