Fey Ancestry. The drow noble has advantage on saving throws against being charmed, and magic can't put the drow noble to sleep.
Sunlight Sensitivity. While in sunlight, the drow noble has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Innate Spellcasting. The drow noble's innate spellcasting ability is Charisma (spell save DC 13). The drow noble can innately cast the following spells, requiring no material components:
At will: dancing lights
1/day each: darkness, faerie fire, levitate (self only)
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit:5 (1d8 + 1) piercing damage.
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.