Sources
CR
Type
Size
Alignment
Movement

Dragonpriest

Large Giant, Chaotic Evil

Armor Class 15 (natural armor)
Hit Points 30 (8d10 + 40)
Speed 30 ft.
STR
18
+4
DEX
13
+1
CON
20
+5
INT
7
-2
WIS
9
-1
CHA
7
-2
Skills Perception +2
Senses darkvision 60 ft., passive Perception 12
Languages Elvish, Draconic
Challenge 5 (1,800 XP)

Traits

Keen Smell. The dragonpriest has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. The dragonpriest regains 5 hit points at the start of its turn. If the dragonpriest takes acid or fire damage, this trait doesn't function at the start of the dragonpriest's next turn. The dragonpriest dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) slashing damage.