Sources
CR
Type
Size
Alignment
Movement

Cultist Hierophant

Small/Medium Humanoid, Neutral

Armor Class 16
Hit Points 144 (17d8 + 68)
Speed 30 ft.
STR
14
+2
DEX
18
+4
CON
18
+4
INT
13
+1
WIS
16
+3
CHA
20
+5
Saving Throws WIS +7, CHA +9
Skills Perception +7, Persuasion +9, Religion +5
Senses passive Perception 17
Languages Celestial, Common
Challenge 10 (5,900 XP)

Spellcasting

Spellcasting. The cultist casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):

At will: Thaumaturgy

1/day each: Jallarzi's Storm of Radiance (level 7 version), Mass Suggestion

Actions

Multiattack. The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.

Pact Blade. Melee Attack Roll: +9, reach 5 ft. Hit:12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.

Radiant Ray. Ranged Attack Roll: +9, range 120 ft. Hit:31 (4d12 + 5) Radiant damage.

Lore

Doomsayers and Fanatics