Sources
CR
Type
Size
Alignment
Movement

Cyclops Oracle

Huge Giant, Chaotic Neutral

Armor Class 16
Hit Points 207 (18d12 + 90)
Speed 40 ft.
STR
22
+6
DEX
11
+0
CON
20
+5
INT
16
+3
WIS
18
+4
CHA
10
+0
Saving Throws CON +9, WIS +8
Skills History +11, Perception +12
Senses Truesight 30 ft., passive Perception 22
Languages Giant
Challenge 10 (5,900 XP)

Spellcasting

Spellcasting. The cyclops casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 16):

1/day: Legend Lore

2/day each: Arcane Eye, Detect Magic, Locate Object

Actions

Multiattack. The cyclops makes three attacks, using Radiant Strike or Flash of Light in any combination.

Radiant Strike. Melee Attack Roll: +10, reach 10 ft. Hit:22 (3d10 + 6) Radiant damage.

Flash of Light. Ranged Attack Roll: +10, range 120 ft. Hit:17 (2d10 + 6) Radiant damage, and the target has Disadvantage on attack rolls until the end of the cyclops's next turn.

Reactions

Portent (Recharge 4–6). Trigger: The cyclops or an ally it can see makes a D20 Test. Response: The cyclops rolls 1d20 and chooses whether to use that roll in place of the d20 rolled for the D20 Test.

Lore

Monocular Servants of Destiny