Sources
CR
Type
Size
Alignment
Movement

Ayo Jabe (Tier 3)

Medium Humanoid (ranger, genasi), Chaotic Good

Armor Class 17 (studded leather)
Hit Points 150 (20d8 + 60)
Speed 30 ft., swim 30 ft.
STR
16
+3
DEX
20
+5
CON
16
+3
INT
10
+0
WIS
16
+3
CHA
14
+2
Saving Throws STR +6, DEX +8
Skills Athletics +6, Perception +6, Survival +6
Damage Resistances acid
Condition Immunities Frightened
Senses passive Perception 16
Languages Common, Goblin, Orc
Challenge 8 (3,900 XP)

Traits

Amphibious. Ayo can breathe air and water.

Special Equipment. Ayo wields a ruidium harpoon (see appendix B). If Ayo rolls a 1 on an attack roll made with the harpoon, she must succeed on a DC 20 Charisma saving throw or gain 1 level of exhaustion.

Spellcasting

Spellcasting. Ayo casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14):

1/day each: animal friendship, freedom of movement, goodberry, pass without trace, protection from energy

Actions

Multiattack. Ayo makes three Harpoon or Longbow attacks.

Ruidium Harpoon. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:12 (2d8 + 3) piercing damage plus 7 (2d6) psychic damage.

Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit:18 (3d8 + 5) piercing damage.

Bonus Actions

Reposition. Ayo issues orders to one ally she can see within 30 feet of herself. If the target can see or hear Ayo, it can spend its reaction to move up to its speed. This movement doesn't provoke opportunity attacks.

Lore

As the de facto leader of a new, unnamed adventuring party, Ayo Jabe has a lot of responsibility on her shoulders. She and her companions have worked odd jobs around the town of Jigow for a few weeks now, and she's starting to feel confident that they're ready for real adventure.