Sources
CR
Type
Size
Alignment
Movement

Aribeth de Tylmarande

Medium Undead, Neutral Evil

Armor Class 17 (half plate)
Hit Points 120 (16d8 + 48)
Speed 30 ft.
STR
16
+3
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
13
+1
CHA
16
+3
Skills Perception +5, Religion +4
Damage Immunities necrotic; bludgeoning, piercing, slashing, from nonmagical weapons that aren't silvered
Condition Immunities Poisoned
Senses darkvision 60 ft., passive Perception 15
Languages Common, Elvish, Infernal
Challenge 10 (5,900 XP)

Traits

Infernal Tracker. Aribeth knows the distance to and direction of any creature that has broken a pact with Mephistopheles, even if the creature and Aribeth are on different planes of existence.

Magic Resistance. Aribeth has advantage on saving throws against spells and other magical effects.

Nightmare. Aribeth is accompanied by a nightmare. The nightmare allows Aribeth to use it as a mount.

Regeneration. Aribeth regains 20 hit points at the start of her turn. If Aribeth takes radiant damage, this trait doesn't function at the start of Aribeth's next turn. Aribeth's body is destroyed only if she starts her turn with 0 hit points and doesn't regenerate.

Shadows. Three shadows hide within the saddle of Aribeth's nightmare. These shadows only come out if there is a creature within 30 feet that is at 0 hit points. When that happens, a shadow emerges and attacks the creature in order to make it fail a death saving throw. It continues to do so until the creature is dead.

Sunlight Sensitivity. While in sunlight, Aribeth has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting

Spellcasting. Aribeth casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):

1/day: dispel magic

2/day each: aid, command, magic weapon, searing smite, shield of faith

Actions

Multiattack. Aribeth makes three Void or Unholy Strike attacks.

Void. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used with two hands, plus 7 (2d6) necrotic damage. A creature reduced to 0 hit points from damage dealt by the sword Void dies and can't be revived by any means short of a wish spell.

Unholy Strike. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit:12 (2d8 + 3) necrotic damage.

Reactions

Parry. Aribeth adds 4 to her AC against one melee attack that would hit her. To do so, Aribeth must see the attacker and be wielding a melee weapon.

Lore

Aribeth was once an elven paladin of Tyr, the Blind God of Justice. Renowned for her beauty and beloved for her kindness, she was the personal guard of Nasher Alagondar, the lord of the city of Neverwinter. But when her fiancé, Fenthick Moss, was unjustly hanged for treason, grief and a desire for vengeance corrupted her once noble spirit. She started down a path of revenge against her lord, her people, and even her god that ultimately ended with her own death.