Sources
CR
Type
Size
Alignment
Movement

Aerosaur (Large)

Huge Beast, Unaligned

Armor Class 13 (natural armor)
Hit Points 30 (4d12 + 4)
Speed 10 ft., fly 80 ft.
STR
15
+2
DEX
13
+1
CON
13
+1
INT
2
-4
WIS
10
+0
CHA
5
-3
Skills Perception +2
Senses passive Perception 12
Languages
Challenge 2 (450 XP)

Traits

Dive Attack. If the aerosaur is flying and dives at least 30 feet toward a target and then hits with a bite attack, the attack deals an extra 10 (3d6) damage to the target.

Flyby. The aerosaur doesn't provoke an opportunity attack when it flies out of an enemy's reach.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit:12 (3d6 + 2) piercing damage.

Lore

Aerosaurs include several varieties of large reptiles with leathery wings, including pterodons and sunwings. Though they are generally clumsy fliers, better at gliding from high perches or riding coastal updrafts than at lifting themselves from the ground, aerosaurs are sometimes used as mounts by knights of the Sun Empire. Smaller aerosaurs can be represented by the pteranodon in the Monster Manual, while larger ones are more like the quetzalcoatlus in…