Sources
CR
Type
Size
Alignment
Movement

Vaasha

Huge Giant, Neutral Good

Armor Class 16 (scale mail)
Hit Points 230 (20d12 + 100)
Speed 50 ft., swim 50 ft.
STR
29
+9
DEX
14
+2
CON
20
+5
INT
16
+3
WIS
18
+4
CHA
18
+4
Saving Throws STR +14, CON +10, WIS +9, CHA +9
Skills Athletics +14, Perception +9, Survival +9
Damage Resistances cold
Damage Immunities lightning, thunder
Senses passive Perception 19
Languages Common, Giant
Challenge 13 (10,000 XP)

Traits

Roleplaying Information. Vaasha is a skilled hunter and tracker who doesn't charge into danger without first assessing the risks. She's not afraid to speak her mind, even to her king. To her, a worthy leader values the truth, no matter how painful it is.

Ideal: "I want this conflict over with so that I can return to the quiet stillness of the ocean depths."

Bond: "I'll protect this beautiful world from the ravages of evil with my dying breath."

Flaw: "I don't care if my words hurt others' feelings."

Amphibious. Vaasha can breathe air and water.

Spellcasting

Spellcasting. Vaasha casts one of the following spells, requiring no material spell components and using Charisma as the spellcasting ability (spell save DC 17):

At will: detect magic, levitate, light

1/day each: control weather (cast as 1 action), water breathing

Actions

Multiattack. Vaasha makes two greatsword attacks.

Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit:30 (6d6 + 9) slashing damage.

Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit:35 (4d12 + 9) bludgeoning damage.

Lightning Strike (Recharge 5–6). Vaasha hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.