Sources
CR
Type
Size
Alignment
Movement

Tonalli

Medium Humanoid (dwarf), Lawful Neutral

Armor Class 13 (chain shirt)
Hit Points 27 (5d8 + 5)
Speed 25 ft.
STR
10
+0
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
16
+3
CHA
13
+1
Skills Medicine +7, Persuasion +3, Religion +5
Damage Resistances poison
Senses passive Perception 13
Languages any two languages, Dwarvish
Challenge 2 (450 XP)

Traits

Divine Eminence. As a bonus action, Tonalli can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Dwarven Resilience. Tonalli has advantage on saving throws against poison, and has resistance against poison damage.

Spellcasting

Spellcasting. Tonalli is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (4 slots): cure wounds, guiding bolt, sanctuary

2nd level (3 slots): lesser restoration, spiritual weapon

3rd level (2 slots): dispel magic, spirit guardians

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:3 (1d6) bludgeoning damage.