Sources
CR
Type
Size
Alignment
Movement

Sirac of Suzail

Medium Humanoid (human), Lawful Good

Armor Class 14 (leather armor)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14
+2
DEX
17
+3
CON
11
+0
INT
12
+1
WIS
13
+1
CHA
16
+3
Skills Athletics +4, Insight +3, Survival +3
Senses passive Perception 11
Languages Common, Orc
Challenge

Traits

Roleplaying Information. An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby.

Ideal: "Without duty or loyalty, a man is nothing."

Bond: "Icewind Dale is where i belong for the rest of my life."

Flaw: "I am honest to a fault."

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage.

Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit:5 (1d4 + 3) piercing damage. Sirac carries six darts.

Reactions

Parry. Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.

Lore

An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby.