Sources
CR
Type
Size
Alignment
Movement

Sirac of Suzail

Medium Humanoid (human), Lawful Good

Armor Class 14 (leather armor)
Hit Points 22 (5d8)
Speed 30 ft.
STR
14
+2
DEX
17
+3
CON
11
+0
INT
12
+1
WIS
13
+1
CHA
16
+3
Skills Athletics +4, Insight +3, Survival +3
Senses passive Perception 11
Languages Common, Orc
Challenge —

Traits

Roleplaying Information. An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby.

Ideal: "Without duty or loyalty, a man is nothing."

Bond: "Icewind Dale is where i belong for the rest of my life."

Flaw: "I am honest to a fault."

Actions

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:6 (1d6 + 3) piercing damage.

Dart. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit:5 (1d4 + 3) piercing damage. Sirac carries six darts.

Reactions

Parry. Sirac adds 2 to his AC against on melee attack that would hit him. To do so, Sirac must see the attacker and be wielding a melee weapon.

Lore

An acolyte of Torm, Sirac grew up on the streets of Suzail, the capital of Cormyr. He came to Icewind Dale to become a knucklehead trout fisher but instead found religion. The misbegotten son of Artus Cimber, a renowned human adventurer, Sirac hasn't seen his father since he was a baby.