Sources
CR
Type
Size
Alignment
Movement

Shadar-kai Soul Monger

Medium Humanoid (elf), Neutral Evil

Armor Class 15 (studded leather)
Hit Points 136 (21d8 + 42)
Speed 30 ft.
STR
8
-1
DEX
17
+3
CON
14
+2
INT
19
+4
WIS
16
+3
CHA
13
+1
Saving Throws DEX +7, WIS +7, CHA +5
Skills Perception +7
Damage Immunities necrotic, psychic
Condition Immunities Charmed, Exhaustion, Frightened
Senses darkvision 60 ft., passive Perception 17
Languages Common, Elvish
Challenge 11 (7,200 XP)

Traits

Fey Ancestry. The shadar-kai has advantage on saving throws against being charmed, and magic can't put it to sleep.

Magic Resistance. The shadar-kai has advantage on saving throws against spells and other magical effects.

Soul Thirst. When it reduces a creature to 0 hit points, the shadar-kai can gain temporary hit points equal to half the creature's hit point maximum. While the shadar-kai has temporary hit points from this trait, it has advantage on attack rolls.

Weight of Ages. Any Beast or Humanoid (except an elf) that starts its turn within 5 feet of the shadar-kai has its speed reduced by 20 feet until the start of that creature's next turn.

Spellcasting

Spellcasting. The shadar-kai casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 16):

1/day each: bestow curse, finger of death, gaseous form, seeming

Actions

Multiattack. The shadar-kai makes two Shadow Dagger attacks.

Shadow Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit:13 (4d4 + 3) piercing damage plus 19 (3d12) necrotic damage, and the target has disadvantage on saving throws until the end of the shadar-kai's next turn. Hit or Miss:The dagger magically returns to the shadar-kai's hand immediately after a ranged attack.

Wave of Weariness (Recharge 4–6). The shadar-kai emits weariness in a 60-foot cube. Each creature in that area must make a DC 16 Constitution saving throw. On a failed save, a creature takes 45 (10d8) psychic damage and suffers 1 level of exhaustion. On a successful save, it takes half as much damage and doesn't gain a level of exhaustion.

Lore

In the gloom of the Shadowfell live shadar-kai, elves whose ancestors served the Raven Queen, a god of death and memory. They were brought to that realm in ages past, so long ago that they're now adapted to its cheerless environment, both physically and mentally.