Sources
CR
Type
Size
Alignment
Movement

Relic Sloth

Huge Beast, Unaligned

Armor Class 13 (natural armor)
Hit Points 76 (8d12 + 24)
Speed 20 ft., climb 20 ft.
STR
20
+5
DEX
9
-1
CON
17
+3
INT
2
-4
WIS
12
+1
CHA
8
-1
Skills Perception +3
Senses passive Perception 13
Languages
Challenge 2 (450 XP)

Actions

Claws. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:14 (2d8 + 5) slashing damage, and the target is grappled (escape DC 15). The relic sloth can grapple no more than two targets at a time.

Reactions

Slow but Sturdy. When the relic sloth is subjected to an effect that would move it out of its current space or knock it prone, it is neither moved nor knocked prone.

Lore

For long expeditions, Lorehold mages often employ relic sloths to haul adventuring equipment and excavated artifacts—so long as their study isn't in any particular hurry. Relic sloths travel at an excruciatingly slow pace, deliberating every step and moving only when necessary. But this caution makes these hulking creatures perfect for traversing treacherous and crumbling ruins, where other beasts of burden would falter. The distinctive sickle-shaped claws on a relic sloth's forelimbs are…