Sources
CR
Type
Size
Alignment
Movement

Jarl Storvald

Huge Giant, Neutral Evil

Armor Class 15 (barding scraps)
Hit Points 189 (12d12 + 60)
Speed 40 ft.
STR
23
+6
DEX
9
-1
CON
21
+5
INT
9
-1
WIS
16
+3
CHA
16
+3
Saving Throws CON +8, WIS +6, CHA +6
Skills Athletics +9, Perception +6
Damage Immunities cold
Senses passive Perception 13
Languages Common, Giant, Giant Owl
Challenge 8 (3,900 XP)

Spellcasting

Spellcasting. Storvald casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:

1/day each: jump, locate animals or plants, locate object, water breathing, water walk

Actions

Weighted Net. Ranged Weapon Attack: +5 to hit, ranged 20/60 ft., one Small, Medium, or Large creature. Hit:The target is restrained until it escapes the net. Any creature can use its action to make a DC 17 Strength check to free itself or another creature in the net, ending the effect on a success. Dealing 15 slashing damage to the net (AC 12) destroys the net and frees the target.

Multiattack. The giant makes two greataxe attacks.

Greataxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit:25 (3d12 + 6) slashing damage.

Rock. Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit:28 (4d10 + 6) bludgeoning damage.

Lore

Gigantic reavers from the freezing lands beyond civilization, frost giants are fierce, hardy warriors that survive on the spoils of their raids and pillaging.They respect only brute strength and skill in battle, demonstrating both with their scars and the grisly trophies they take from their enemies.