Gnome Cunning. <$title_short_name$> has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Stone Camouflage. <$title_short_name$> has advantage on Dexterity (Stealth) checks to hide in rocky terrain.
Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary
Innate Spellcasting. <$title_short_name$>'s innate spellcasting ability is Intelligence (spell save DC <$spell_dc__int$>). <$title_short_name$> can innately cast the following spells, requiring no material components:
At will: nondetection (self only)
1/day each: blindness/deafness, blur, disguise self
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) bludgeoning damage.