Sources
CR
Type
Size
Alignment
Movement

Glyphic Shroomlight

Small Humanoid (gnome), Any alignment

Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
14
+2
CHA
11
+0
Skills Medicine +4, Religion +2
Senses passive Perception 12
Languages any one language (usually Common), Gnomish, Terran, Undercommon
Challenge 1/4 (50 XP)

Traits

Gnome Cunning. Glyphic has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Stone Camouflage. Glyphic has advantage on Dexterity (Stealth) checks to hide in rocky terrain.

Spellcasting

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (3 slots): bless, cure wounds, sanctuary

Innate Spellcasting. Glyphic's innate spellcasting ability is Intelligence (spell save DC 10). Glyphic can innately cast the following spells, requiring no material components:

At will: nondetection (self only)

1/day each: blindness/deafness, blur, disguise self

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:2 (1d4) bludgeoning damage.