Sources
CR
Type
Size
Alignment
Movement

Elder Dinosaur (Nezahal, Primal Tide)

Gargantuan Monstrosity (titan), Unaligned

Armor Class 25 (natural armor)
Hit Points 676 (33d20 + 330)
Speed 20 ft., swim 60 ft.
STR
30
+10
DEX
11
+0
CON
30
+10
INT
3
-4
WIS
11
+0
CHA
11
+0
Saving Throws INT +5, WIS +9, CHA +9
Damage Immunities fire, poison; bludgeoning, piercing, slashing, from nonmagical attacks
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned
Senses blindsight 120 ft., passive Perception 10
Languages
Challenge 30 (155,000 XP)

Traits

Legendary Resistance (3/Day). If the elder dinosaur fails a saving throw, it can choose to succeed instead.

Magic Resistance. The elder dinosaur has advantage on saving throws against spells and other magical effects.

Siege Monster. The elder dinosaur deals double damage to objects and structures.

Hold Breath. The elder dinosaur can hold its breath for 4 hours.

Actions

Frightful Presence. Each creature of the elder dinosaur's choice within 120 feet of it and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the elder dinosaur is within line of sight, ending the effect on itself ona success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the elder dinosaur's Frightful Presence for the next 24 hours.

Swallow. The elder dinosaur makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has Cover against attacks and other effects outside the elder dinosaur, and it takes 56 (16d6) acid damage at the start of each of the elder dinosaur's turns. If the elder dinosaur takes 60 damage or more on a single turn from a creature inside it, it must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of it. If the elder dinosaur dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Multiattack. The elder dinosaur can use its Frightful Presence. It then makes five attacks: one with its bite and four with its flippers. No two flipper attacks can target the same creature. It can use its Swallow instead of its bite.

Bite. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit:36 (4d12 + 10) piercing damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the elder dinosaur can't bite another target.

Flipper. Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Hit:28 (4d8 + 10) bludgeoning damage.

Legendary Actions

Attack. The elder dinosaur makes one claw attack, tail attack, wing attack, or flipper attack.

Move. The elder dinosaur moves up to half its speed.

Chomp (Costs 2 Actions). The elder dinosaur makes one bite attack or uses its Swallow.

Lore

The opening of Orazca, the golden city—which marks the turn between the Ixalan set and Rivals of Ixalan—reveals the existence of six huge and ancient elder dinosaurs, apparently preserved for centuries. Compared to their smaller cousins, they have less brightly-colored plumage and more grayish scales, but their feathers are a bright gold that matches the city around them. They are strong-willed and ferocious, and thus are hard to control. But the power of the Immortal Sun gives the Sun Empire…