Sources
CR
Type
Size
Alignment
Movement

Eater of Knowledge

Large Aberration, Neutral Evil

Armor Class 15 (natural armor)
Hit Points 102 (12d10 + 36)
Speed 40 ft.
STR
18
+4
DEX
10
+0
CON
17
+3
INT
18
+4
WIS
16
+3
CHA
15
+2
Saving Throws STR +7, INT +7
Skills Arcana +7, Perception +6
Damage Immunities psychic
Condition Immunities Charmed, Frightened
Senses passive Perception 16
Languages telepathy 120 ft.
Challenge 6 (2,300 XP)

Traits

Brains Devoured. When the eater of knowledge is first encountered, roll 1d10 to determine the number of brains it has already consumed.

Magic Resistance. The eater of knowledge has advantage on saving throws against spells and other magical effects.

Spellcasting

Spellcasting (Psionics). The eater of knowledge casts one of the following spells, requiring no spell components and using Intelligence as its spellcasting ability (spell save DC 15). It must have consumed the requisite number of brains to cast the spell, as indicated:

1/day each: plane shift (self only, 0 brains), detect magic (1 brain), silent image (2 brains), invisibility (3 brains), hypnotic pattern (4 brains), major image (5 brains), telekinesis (6 brains), arcane eye (7 brains), mislead (8 brains), greater invisibility (9 brains), mass suggestion (10 or more brains)

Actions

Multiattack. The eater of knowledge makes two Slam attacks. If both attacks hit the same creature and the target is Large or smaller, it has the grappled condition (escape DC 14) and must succeed on a DC 15 Intelligence saving throw or have the stunned condition until the grapple ends.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) bludgeoning damage.

Extract Brain. Melee Weapon Attack: +7 to hit, reach 5 ft., one Humanoid with the incapacitated condition. Hit:45 (10d8) piercing damage. If this damage reduces the target to 0 hit points, the eater of knowledge kills the target by extracting and consuming its brain.

Lore

Originally created by the mind flayer god-brain Ilsensine and now produced by some of that god's followers, eaters of knowledge are lumbering, bipedal masses of squelching muscles and exposed brain matter. These rugose hulks collect information from others by devouring brains before returning to their masters with delicious secrets. Unlike illithids, which overwhelm their foes with psionic power, eaters of knowledge use their physical strength to hold prey while burly feeding tentacles crack…