Sources
CR
Type
Size
Alignment
Movement

Alseid

Medium Fey, Chaotic Good

Armor Class 15 (natural armor)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
15
+2
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
14
+2
CHA
18
+4
Skills Persuasion +6
Damage Resistances radiant
Damage Immunities poison
Condition Immunities Charmed, Frightened, Poisoned
Senses passive Perception 12
Languages Common, Sylvan
Challenge 1 (200 XP)

Traits

Hide in Plain Sight. The alseid has advantage on Dexterity (Stealth) checks made to hide while it is in grassland.

Magic Resistance. The alseid has advantage on saving throws against spells and other magical effects.

Spellcasting

Innate Spellcasting. The alseid's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:

1/day each: calm emotions, lesser restoration, plant growth

3/day each: cure wounds, charm person, sleep

Actions

Multiattack. The alseid makes two radiant touch attacks.

Radiant Touch. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit:9 (1d10 + 4) radiant damage.

Lore

Touched with the golden light of the sun, alseids inhabit meadows, plains, and lands of cultivated natural beauty. Many live in closer proximity to human civilization than other nymphs. Farmers are grateful for the presence of alseids on their lands and often leave them offerings of mead, honey, flowers, and dates in return for protecting their flocks and making their crops more abundant.