Sources
CR
Type
Size
Alignment
Movement

Yusdrayl

Small Humanoid (kobold), Lawful Evil

Armor Class 12, 15 with mage armor
Hit Points 16 (3d6 + 6)
Speed 30 ft.
STR
8
-1
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
16
+3
Skills Arcana +2, Insight +2, Stealth +4
Senses darkvision 60 ft., passive Perception 10
Languages Common, Draconic
Challenge 1 (200 XP)

Traits

Sunlight Sensitivity. While in sunlight, Yusdrayl has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. Yusdrayl has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.

Spellcasting

Spellcasting. Yusdrayl is a 2nd-level spellcaster. Her spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). She knows the following sorcerer spells:

Cantrips (at will): mage hand, prestidigitation, ray of frost, shocking grasp

1st level (4 slots): burning hands, chromatic orb, mage armor

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) piercing damage.

Lore

Kobolds are craven reptilian humanoids that worship evil dragons as demigods and serve them as minions and toadies. Kobolds inhabit dragons' lairs when they can but more commonly infest dungeons, gathering treasures and trinkets to add to their own tiny hoards.