Sources
CR
Type
Size
Alignment
Movement

Yantha Coaxrock

Small Humanoid (gnome), Neutral Good

Armor Class 15 (chain shirt)
Hit Points 16 (3d6 + 6)
Speed 20 ft.
STR
15
+2
DEX
14
+2
CON
14
+2
INT
16
+3
WIS
10
+0
CHA
9
-1
Skills Investigation +3, Perception +2, Stealth +4
Senses darkvision 120 ft., passive Perception 12
Languages Gnomish, Terran, Undercommon
Challenge 1/2 (100 XP)

Traits

Stone Camouflage. Yantha has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Gnome Cunning. Yantha has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Spellcasting

Spellcasting. Yantha is a 5th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13). She has the following wizard spells prepared:

Cantrips (at will): dancing lights, friends, mending, prestidigitation

1st level (4 slots): comprehend languages, detect magic, Tenser's floating disk

2nd level (3 slots): detect thoughts, hold person

3rd level (2 slots): sending

Actions

War Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:6 (1d8 + 2) piercing damage.

Poisoned Dart. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit:4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success