Sources
CR
Type
Size
Alignment
Movement

Pharblex Spattergoo

Medium Humanoid (bullywug), Chaotic Evil

Armor Class 15 (studded leather, shield)
Hit Points 59 (7d8 + 28)
Speed 20 ft., swim 40 ft.
STR
15
+2
DEX
12
+1
CON
18
+4
INT
11
+0
WIS
16
+3
CHA
7
-2
Saving Throws STR +4, CON +6
Skills Perception +5, Religion +2, Stealth +3
Senses passive Perception 15
Languages Common, Bullywug
Challenge 3 (700 XP)

Traits

Amphibious. Pharblex can breathe air and water.

Poison Strike (3/Day). Once per turn, when Pharblex hits with a melee attack, he can expend a use of this trait to deal an extra 9 (2d8) poison damage.

Standing Leap. As part of his movement and without a running start, Pharblex can long jump up to 20 feet and high jump up to 10 feet.

Swamp Camouflage. Pharblex has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.

Spellcasting

Spellcasting. Pharblex is a 6th-level spellcaster that uses Wisdom as his spellcasting ability (spell save DC 13, +5 to hit with spell attacks). Pharblex has the following spells prepared from the druid spell list:

Cantrips (at will): druidcraft, guidance, poison spray

1st level (4 slots): cure wounds, entangle, healing word, thunderwave

2nd level (3 slots): barkskin, beast sense, spike growth

3rd level (3 slots): plant growth, water walk

Actions

Multiattack. Pharblex attacks twice. Once with his bite and once with his spear.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:4 (1d4 + 2) piercing damage.

Spear. Melee or Ranged Weapon Attack: +5 to hit. reach 5 ft. or ranged 20/60 ft., one target. Hit:5 (1d6 + 2) piercing damage.