Roleplaying Information. Othovir is a gifted harness-maker who doesn't talk about his family or where he came from. He cares about his business, his clients, and his good name.
Ideal: "Find what you do well, and do it to the best of your ability."
Bond: "I won't allow my name to be tarnished."
Flaw: "I get angry when others pry into my private life."
Spellcasting. Othovir casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13; +5 to hit with spell attacks):
At will: fire bolt (1d10 fire damage), prestidigitation
1/day each: mage armor, thunderwave, witch bolt
Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit:4 (1d8) piercing damage.
Parry. Othovir adds 2 to its AC against one melee attack that would hit him. To do so, Othovir must see the attacker and be wielding a melee weapon.
Othovir is a gifted harness-maker who doesn't talk about his family or where he came from. He cares about his business, his clients, and his good name.