Sources
CR
Type
Size
Alignment
Movement

Orog

Medium Humanoid (orc), Chaotic Evil

Armor Class 18 (plate armor)
Hit Points 42 (5d8 + 20)
Speed 30 ft.
STR
18
+4
DEX
12
+1
CON
18
+4
INT
12
+1
WIS
11
+0
CHA
12
+1
Skills Intimidation +5, Survival +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 2 (450 XP)

Traits

Aggressive. As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.

Actions

Multiattack. The orog makes two greataxe attacks.

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:10 (1d12 + 4) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit:7 (1d6 + 4) piercing damage.

Lore

Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks.