Sources
CR
Type
Size
Alignment
Movement

Maggie Keeneyes (Tier 1)

Large Giant (ogre), Lawful Neutral

Armor Class 13 (leather armor)
Hit Points 85 (10d10 + 30)
Speed 30 ft.
STR
18
+4
DEX
14
+2
CON
16
+3
INT
14
+2
WIS
14
+2
CHA
8
-1
Saving Throws STR +6, CON +5
Skills Athletics +6, Insight +4, Perception +4, Persuasion +3
Senses darkvision 60 ft., passive Perception 14
Languages Common, Giant
Challenge 3 (700 XP)

Traits

Tactical Readiness. Maggie and allies within 30 feet of her have advantage on initiative rolls, as long as Maggie isn't incapacitated.

Actions

Giant Maul. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit:13 (2d8 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.

Hammer Toss. Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit:9 (2d4 + 4) bludgeoning damage, and if the target is a creature, Maggie can force it to make a DC 14 Strength saving throw; on a failed save, the target is pushed 5 feet away from Maggie and knocked prone.

Lore

People might laugh when a 12-foot-tall ogre orders a drink at a bar and says her name is Maggie, but they don't laugh for long. Some people fixate on her name, her enormous size, her muscles, or the weapon at her side. Wiser folk take notice of Maggie's bright blue eyes. All her life, people have considered Maggie a stupid meathead because of her size, but her eyes betray her intelligence. She can read others with a glance, whether in conversation or in a duel. When her eyes dart back and forth…