Sources
CR
Type
Size
Alignment
Movement

Jenevere

Large Celestial, Lawful Good

Armor Class 20 (natural armor)
Hit Points 216 (16d10 + 128)
Speed 40 ft., fly 120 ft.
STR
18
+4
DEX
22
+6
CON
26
+8
INT
18
+4
WIS
20
+5
CHA
24
+7
Saving Throws INT +10, WIS +11, CHA +13
Skills Perception +11
Damage Resistances radiant; bludgeoning, piercing, slashing, from nonmagical attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses truesight 120 ft., passive Perception 21
Languages all, telepathy 120 ft.
Challenge 17 (18,000 XP)

Traits

Magic Resistance. Jenevere has advantage on saving throws against spells and other magical effects.

Spellcasting

Spellcasting. Jenevere casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 21):

At will: Bless, Detect Evil and Good

1/day: Foresight

2/day each: Commune, Heal, Legend Lore, Raise Dead, Scrying

Actions

Multiattack. Jenevere makes three Radiant Touch attacks.

Radiant Touch. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit:33 (6d8 + 6) radiant damage.

Forgiveness (2/Day). Jenevere selects a target within 10 feet. The target is freed from any curse, disease, poison, blindness, or deafness. If the target is a Fiend, it must succeed on a DC 21 saving throw or have disadvantage on all attack rolls for 24 hours.

Lore

It was Jenevere's role to watch the mortal planes for individuals of particular virtue. Forbidden to intervene, she would record their struggles and deeds, to be brought in evidence when their souls migrated to their final reward. After centuries of meek observation, she petitioned for more active divine involvement in the fates of those she watched. She was refused. It was too much for her. Against the strictures of her role, she visited the mortal realms to interfere. No grand drawing of…