Sources
CR
Type
Size
Alignment
Movement

Harrow Hound

Medium Undead, Chaotic Evil

Armor Class 15 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 40 ft.
STR
16
+3
DEX
19
+4
CON
16
+3
INT
8
-1
WIS
15
+2
CHA
13
+1
Skills Perception +6, Stealth +6
Damage Resistances necrotic, psychic; bludgeoning, piercing, slashing, from nonmagical attacks
Damage Immunities poison
Condition Immunities Exhaustion, Poisoned
Senses darkvision 60 ft., passive Perception 16
Languages Blink Dog, understands Sylvan but can't speak it
Challenge 3 (700 XP)

Traits

Pack Tactics. The hound has advantage on attack rolls against a creature if at least one of the hound's allies is within 5 feet of the target and the ally doesn't have the incapacitated condition.

Supernatural Tracker. The hound knows the distance to and direction of any creature that has come within 30 feet of it, even if that creature is on a different plane of existence. If the creature being tracked by the hound dies, the hound knows.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:10 (2d6 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or have the prone condition.

Bonus Actions

Shadow Step (Recharge 4–6). The hound magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see.

Lore

When the Grim Harrow first found the faerie realm known as the Gardens of Delight, that place was home to a large population of blink dogs. The Undead invaders slaughtered the blink dogs and settled in the gardens, transforming the demiplane forever. In time, the necrotic magic of the Grim Harrow animated the corpses of the blink dogs as the first harrow hounds.