Sources
CR
Type
Size
Alignment
Movement

Grick

Medium Monstrosity, Neutral

Armor Class 14 (natural armor)
Hit Points 27 (6d8)
Speed 30 ft., climb 30 ft.
STR
14
+2
DEX
14
+2
CON
11
+0
INT
3
-4
WIS
14
+2
CHA
5
-3
Damage Resistances bludgeoning, piercing, slashing, from nonmagical attacks
Senses darkvision 60 ft., passive Perception 12
Languages
Challenge 2 (450 XP)

Traits

Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:9 (2d6 + 2) slashing damage.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit:5 (1d6 + 2) piercing damage.

Lore

The wormlike grick waits unseen, blending in with the rock of the caves and caverns it haunts. Only when prey comes near does it rear up, its four barbed tentacles unfurling to reveal its hungry, snapping beak.