Sources
CR
Type
Size
Alignment
Movement

Giant Seahorse

Large Beast, Unaligned

Armor Class 14
Hit Points 16 (3d10)
Speed 5 ft., swim 40 ft.
STR
15
+2
DEX
12
+1
CON
11
+0
INT
2
-4
WIS
12
+1
CHA
5
-3
Senses passive Perception 11
Languages —
Challenge 1/2 (100 XP)

Traits

Water Breathing. The seahorse can breathe only underwater.

Actions

Ram. Melee Attack Roll: +4, reach 5 ft. Hit:9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.

Bonus Actions

Bubble Dash. While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.

Lore

Use these stat blocks to represent the creatures they're named for or other similar creatures. For example, the Panther stat block can also represent a mountain lion, while the Giant Goat stat block might represent a buffalo. Any of these stat blocks might also serve as fantastical animals with distinctive names and cosmetic details unique to your D&D adventures.