Sources
CR
Type
Size
Alignment
Movement

Euryale

Medium Monstrosity (druid, medusa), Neutral Good

Armor Class 17 (natural armor)
Hit Points 297 (35d8 + 140)
Speed 30 ft.
STR
21
+5
DEX
16
+3
CON
18
+4
INT
12
+1
WIS
20
+5
CHA
15
+2
Saving Throws DEX +9, CON +10, INT +7, WIS +11
Skills Animal Handling +11, Insight +17, Medicine +11, Nature +13, Perception +11
Damage Resistances bludgeoning, piercing, slashing, from nonmagical attacks
Damage Immunities poison
Condition Immunities Charmed, Frightened, Petrified, Poisoned
Senses darkvision 60 ft., passive Perception 21
Languages Common, Druidic
Challenge 18 (20,000 XP)

Traits

Legendary Resistance (3/Day). If Euryale fails a saving throw, she can choose to succeed instead.

Special Equipment. Euryale carries one half of a pair of Sending Stones; the other half of the pair is held by Asteria.

Spellcasting

Spellcasting (Medusa Form Only). Euryale casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 19):

At will: Druidcraft, Pass without Trace

2/day each: Goodberry, Lesser Restoration, Locate Creature, Move Earth, Transport via Plants

Actions

Multiattack. Euryale makes three attacks. If she is in serpent form, only one of these attacks can be Constrict.

Constrict (Serpent Form Only). Melee Weapon Attack: +11 to hit, reach 15 ft., one Large or smaller creature. Hit:16 (2d10 + 5) bludgeoning damage, and the target has the grappled condition (escape DC 19). Until this grapple ends, the target takes 11 (2d10) bludgeoning damage at the start of each of its turns, and Euryale can't constrict another target.

Snake Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit:12 (2d6 + 5) piercing damage, and the target must succeed on a DC 18 Constitution saving throw or have the poisoned condition until the start of Euryale's next turn.

Verdant Bolt (Medusa Form Only). Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit:18 (4d8) acid damage.

Bonus Actions

Change Shape. Euryale changes shape into her Huge serpent form or back into her Medium medusa form. Euryale's game statistics are the same in each form except where noted in this stat block. Any equipment she is wearing or carrying isn't transformed. Euryale reverts to her medusa form if she dies.

Petrifying Gaze (Recharge 4–6). Euryale unleashes petrifying magic from her eyes in a 30-foot cone. Each creature in that area must make a DC 18 Constitution saving throw if it doesn't have the blinded condition. If the saving throw fails by 5 or more, the creature has the petrified condition. Otherwise, on a failed save, the creature takes 14 (4d6) force damage, begins to turn to stone, and has the restrained condition. The restrained creature must repeat the saving throw at the end of its next turn. On a failed save, it has the petrified condition, and on a successful save, the effect ends on it, The petrification lasts until the creature is freed by the Greater Restoration spell or other magic A creature can use its reaction, if available, to shut its eyes to avoid the saving throw. If the creature does so, it has the blinded condition until the end of its next turn.

Legendary Actions

Move. Euryale moves up to her speed.

Venomous Strike (Costs 2 Actions). Euryale makes one Snake Bite attack. If the target has the poisoned condition, the attack deals an extra 16 (3d10) poison damage.

Lore

When she retired from adventuring, Euryale relocated to Cair Ophidian, a small hideaway in the Outlands detailed later in chapter 22. There, Euryale embraced the quiet life of a gardener, and she spends her time tending to the plants she's cultivated around her home. However, should Asteria call for her aid, Euryale would venture across the multiverse without hesitation, battling tooth and nail to protect her sister.