Sources
CR
Type
Size
Alignment
Movement

Drow Priestess of Lolth

Medium Humanoid (elf), Chaotic Evil

Armor Class 16
Hit Points 99 (18d8 + 18)
Speed 30 ft., fly 15 ft. (hover)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
13
+1
WIS
18
+4
CHA
17
+3
Saving Throws CON +4, WIS +7, CHA +6
Skills Insight +7, Perception +7, Religion +4, Stealth +5
Senses Darkvision 120 ft., passive Perception 17
Languages Abyssal, Common, Elvish, Undercommon
Challenge 8 (3,900 XP)

Traits

Fey Ancestry. The drow has Advantage on saving throws it makes to avoid or end the Charmed condition, and magic can't put the drow to sleep.

Sunlight Sensitivity. While in sunlight, the drow has Disadvantage on attack rolls.

Spellcasting

Spellcasting. The drow casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability:

At will: Dancing Lights, Guidance, Thaumaturgy

Lolth's Blessing (3/Day). The drow casts Cure Wounds, Darkness, Dispel Magic, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Actions

Multiattack. The drow makes three Scourge attacks.

Scourge. Melee Attack Roll: +5, reach 10 ft. Hit:6 (1d6 + 3) Piercing damage plus 17 (5d6) Poison damage.

Spider Vortex (Recharge 5–6). Constitution Saving Throw: DC 15, each enemy in a 20-foot Emanation originating from the drow. Failure: 33 (6d10) Piercing damage, and the target has the Restrained condition until the start of the drow's next turn. Success: Half damage only.

Lore

Elves Who Serve the Spider Queen