Angelic Weapons. The Bruna's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack).
Divine Awareness. The Bruna knows if it hears a lie.
Magic Resistance. The Bruna has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The Bruna's spellcasting ability is Charisma (spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
1/day each: commune, control weather, insect plague
3/day each: blade barrier, dispel evil and good, flame strike, raise dead
Multiattack. The Bruna makes two melee attacks.
Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit:21 (4d6 + 7) slashing damage plus 22 (5d8) radiant damage.
Healing Touch (4/Day). The Bruna touches another creature. The target magically regains 30 (6d8 + 3) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Avacyn was the archangel of Innistrad, revered across the plane as the source of hope, of protection, and of the Blessed Rest—a peaceful eternity of slumber in the grave. She offered the faithful magical wards against vampires and werewolves, a tranquil oblivion rather than the damned fate of a tormented spirit or undead abomination, and a distant hope that someday, their descendants might live in an Innistrad free from all the horrors of darkness.