Staff of Healing
- Rarity
- Rare
- Attunement
- Requires attunement by a bard, cleric, or druid
- Cost
- 13000 gp
- Weight
- 4 lb.
- Damage
- 1d6 Bludgeoning (1d8 two-handed)
- Properties
- V
- Source
- DMG
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges). or mass cure wounds (5 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1. the staff vanishes in a flash of light, lost forever.