Poison Soaked Kukri
- Type
- Melee Weapon
- Rarity
- Uncommon
- Attunement
- Requires attunement
- Cost
- 400 gp
- Damage
- 1d4 Piercing
- Properties
- F, L, T
- Source
- WttHC
You can take a Bonus Action to magically coat the blade of this Dagger with poison. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 13 Constitution saving throw or take 2d8 Poison damage and have the Poisoned condition for 1 minute. This Bonus Action can't be used again this way until the next dawn.