Spellcasting. Ziraj is a 10th-level spellcaster. His spellcasting ability is Charisma. He has the following paladin spells prepared:
1st level (4 slots): command, protection from evil and good, thunderous smite
2nd level (3 slots): branding smite, find steed
3rd level (2 slots): blinding smite, dispel magic
Multiattack. Ziraj makes three attacks with his glaive or with his oversized longbow.
Glaive. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:9 (1d10 + 4) slashing damage.
Oversized Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit:11 (2d6 + 4) piercing damage.
Dreadful Aspect (Recharges after a Short or Long Rest). Ziraj exudes magical menace. Each enemy within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute of Ziraj. If a frightened enemy ends its turn more than 30 feet away from Ziraj, the enemy can repeat the saving throw, ending the effect on itself on a success.
Ziraj is a half-orc hunter who wields an oversized bow that shoots correspondingly large arrows. He is the Master of Assassination for the Black Network. If Ziraj sets out to kill someone, it's because one of his friends (Davil, Istrid, Skeemo, or Tashlyn) asked him to. The characters might become Ziraj's prey, or Ziraj might come to their aid to eliminate a common enemy. He's the strong, silent type.