Sources
CR
Type
Size
Alignment
Movement

Taisus

Huge Aberration, Chaotic Neutral

Armor Class 18
Hit Points 310 (27d12 + 135)
Speed 40 ft., fly 60 ft.
STR
17
+3
DEX
18
+4
CON
20
+5
INT
25
+7
WIS
22
+6
CHA
19
+4
Skills Arcana +19, Insight +12, Perception +12
Damage Immunities poison
Condition Immunities Charmed, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Restrained
Senses Truesight 120 ft., passive Perception 22
Languages all; telepathy 120 ft.
Challenge 19 (22,000 XP)

Traits

Arcane Immortality. If the taisus dies, its body crumbles into glittering dust. It gains a new body after 1d10 days, reviving with all its Hit Points, unless a Wish spell is cast on its remains to prevent the effects of this trait. The new body appears in an unoccupied space within 5 feet of a location designated by the taisus on its creation.

Legendary Resistance (4/Day). If the taisus fails a saving throw, it can choose to succeed instead.

Magic Resistance. The taisus has Advantage on saving throws against spells and other magical effects.

Spellcasting

Spellcasting. The taisus casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 21):

At will: Detect Magic, Fireball (level 5 version), Invisibility, Mage Hand

1/day each: Befuddlement, Disintegrate

2/day each: Jallarzi's Storm of Radiance, Plane Shift, Scrying

Protective Magic. The taisus casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.

Actions

Multiattack. The taisus makes two Brain Drain attacks.

Brain Drain. Melee Attack Roll: +13, reach 20 ft. Hit:20 (3d8 + 7) Force damage plus 16 (3d10) Psychic damage, and if the target is a creature with spell slots, it's subjected to the following effect. Constitution Saving Throw: DC 21. Failure: The target's highest-level unexpended spell slot is expended.

Legendary Actions

Deadly Drain. The taisus makes a Brain Drain attack. The taisus can't take this action again until the start of its next turn.

Teleport. The taisus teleports itself or a willing creature it can see within 10 feet of itself up to 120 feet to an unoccupied space the taisus can see.

Lore

Magically Ascended Mage