Sources
CR
Type
Size
Alignment
Movement

Sweettooth Horror

Large Fiend, Neutral Evil

Armor Class 14
Hit Points 58 (9d10 + 9)
Speed 40 ft.
STR
15
+2
DEX
18
+4
CON
12
+1
INT
6
-2
WIS
8
-1
CHA
12
+1
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses darkvision 60 ft., passive Perception 9
Languages
Challenge 4 (1,100 XP)

Traits

Caramelization. If the horror takes fire damage, it releases a sweet, mesmerizing scent. Each creature within 30 feet of the horror must succeed on a DC 11 Wisdom saving throw or have the charmed condition. A charmed creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Magic Resistance. The horror has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The horror makes one Bite attack and two Candy Cane attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) piercing damage plus 10 (3d6) acid damage.

Candy Cane. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit:8 (1d8 + 4) bludgeoning damage. If the target is a Large or smaller creature, the horror can choose to deal no damage; instead, the target has the prone condition, and the horror can pull the target up to 5 feet toward itself.

Lore

No one is certain of the true origin of Sweettooth Village. This eerie, abandoned town constructed of gingerbread and frosting lies deep in the wilds of Eldraine. Some say the fiendish candy monsters that prowl its butterscotch-lined streets were once servants of a powerful witch, and the entire place was a trap created to lure hungry travelers. But if the sugary horrors of Sweettooth Village were ever under someone's control, that time has long since passed.