Death Burst. The rat explodes when it dies. Constitution Saving Throw: DC 10, each creature in a 10-foot Emanation originating from the rat. Failure: 2d4 Acid Damage. Success: Half damage.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain Hit Points.
Bite. Melee Attack Roll: +4, Reach 5 ft. Hit:6 (2d4 + 2) Piercing damage or 1d4 + 2 Piercing damage if the swarm is Bloodied.