Sources
CR
Type
Size
Alignment
Movement

Slayer

Medium Fiend, Unaligned

Armor Class 19 (natural armor)
Hit Points 136 (16d8 + 64)
Speed 40 ft.
STR
20
+5
DEX
19
+4
CON
18
+4
INT
13
+1
WIS
14
+2
CHA
14
+2
Saving Throws DEX +8, INT +5
Skills Acrobatics +8, Deception +6, Perception +6, Stealth +12
Damage Resistances bludgeoning, piercing, slashing, from nonmagical attacks that aren't silvered
Damage Immunities poison
Senses passive Perception 16
Languages Languages of the host
Challenge 12 (8,400 XP)

Traits

Assassinate. During its first turn, the Slayer has advantage on attack rolls against any creature that hasn't taken a turn. Any hit the Slayer scores against a surprised creature is a critical hit.

Devil's Sight. Magical darkness doesn't impede the Slayer's darkvision.

Magic Resistance. The Slayer has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The Slayer makes four Claw attacks.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit:12 (2d6 + 5) slashing damage plus 7 (2d6) poison damage. The Slayer deals an extra 14 (4d6) slashing damage when it has advantage on the attack roll and hits the target.