Sources
CR
Type
Size
Alignment
Movement

Shadow Assassin

Medium Undead, Chaotic Evil

Armor Class 14
Hit Points 78 (12d8 + 24)
Speed 40 ft.
STR
6
-2
DEX
19
+4
CON
14
+2
INT
13
+1
WIS
12
+1
CHA
14
+2
Saving Throws DEX +8, INT +5
Skills Perception +9, Stealth +12
Damage Vulnerabilities radiant
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, slashing, from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses darkvision 60 ft., passive Perception 19
Languages understands the languages it knew in life but can't speak
Challenge 9 (5,000 XP)

Traits

Amorphous. The assassin can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth. While in dim light or darkness, the assassin can take the Hide action as a bonus action.

Sunlight Weakness. While in sunlight, the assassin has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Multiattack. The assassin makes two Shadow Blade attacks.

Shadow Blade. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. Unless the target is immune to necrotic damage, the target's Strength score is reduced by 1d4 each time it is hit by this attack. The target dies if its Strength is reduced to 0. The reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a shadow (see the Monster Manual) rises from the corpse 1d4 hours later.

Lore

A shadow assassin looks like an undead shadow (as described in the Monster Manual) that wields shortswords also made of shadow. It exists only to slay the living.