Sources
CR
Type
Size
Alignment
Movement

Niv-Mizzet

Gargantuan Dragon, Chaotic Neutral

Armor Class 22 (natural armor)
Hit Points 370 (19d20 + 171)
Speed 40 ft., fly 80 ft., climb 30 ft.
STR
29
+9
DEX
14
+2
CON
29
+9
INT
30
+10
WIS
17
+3
CHA
25
+7
Saving Throws CON +17, INT +18, WIS +11
Skills Arcana +18, Insight +11, Perception +11
Damage Resistances cold, psychic, thunder
Damage Immunities fire, lightning
Condition Immunities Charmed
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 21
Languages Common, Draconic
Challenge 26 (90,000 XP)

Traits

Legendary Resistance (3/Day). If Niv-Mizzet fails a saving throw, he can choose to succeed instead.

Locus of the Firemind. Niv-Mizzet can maintain concentration on two different spells at the same time. In addition, he has advantage on saving throws to maintain concentration on spells.

Magic Resistance. Niv-Mizzet has advantage on saving throws against spells and other magical effects.

Master Chemister. When Niv-Mizzet casts a spell that deals damage, he can change the spell's damage to cold, fire, force, lightning, or thunder.

Spellcasting

Spellcasting. Niv-Mizzet is a 20th-level Izzet spellcaster. His spellcasting ability is Intelligence (spell save DC 26, +18 to hit with spell attacks). He has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, prestidigitation, ray of frost, shocking grasp

1st level (4 slots): detect magic, magic missile, shield, thunderwave, unseen servant

2nd level (3 slots): blur, enlarge/reduce, flaming sphere, hold person, scorching ray

3rd level (3 slots): counterspell, fireball, lightning bolt, slow

4th level (3 slots): confusion, dimension door, fabricate

5th level (2 slots): conjure elemental, polymorph, wall of fire, wall of force

6th level (1 slot): chain lightning, disintegrate, true seeing

7th level (1 slot): project image, reverse gravity, teleport

8th level (1 slot): control weather, maze, power word stun

9th level (1 slot): prismatic wall

Actions

Multiattack. Niv-Mizzet makes three attacks: one with his bite and two with his claws.

Bite. Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit:18 (2d8 + 9) piercing damage plus 14 (4d6) fire damage.

Claw. Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit:14 (2d4 + 9) slashing damage.

Tail. Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit:16 (2d6 + 9) bludgeoning damage.

Fire Breath (Recharge 5–6). Niv-Mizzet exhales fire in a 90-foot cone. Each creature in that area must make a DC 25 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

Cantrip. Niv-Mizzet casts one of his cantrips.

Tail Attack. Niv-Mizzet makes a tail attack.

Wing Attack (Costs 2 Actions). Niv-Mizzet beats his wings. Each creature within 15 feet of him must succeed on a DC 25 Dexterity saving throw or take 14 (2d4 + 9) bludgeoning damage and be knocked prone. Niv-Mizzet can then fly up to half his flying speed.

Dracogenius (Costs 3 Actions). Niv-Mizzet regains a spell slot of 3rd level or lower.

Lore

Possessed of arrogance and vanity that matches his vast intellect and tremendous power, Niv-Mizzet is the ancient dragon who founded and continues to control the Izzet League. From his private laboratory at the top of the Izzet guildhall, Niv-Mizzet directs the research and experiments of his countless underlings. He coordinates a tremendous number of apparently unrelated projects, working toward some mysterious end.