Sources
CR
Type
Size
Alignment
Movement

Githzerai Zerth

Medium Humanoid (gith), Lawful Neutral

Armor Class 17
Hit Points 84 (13d8 + 26)
Speed 30 ft.
STR
13
+1
DEX
18
+4
CON
15
+2
INT
16
+3
WIS
17
+3
CHA
12
+1
Saving Throws STR +4, DEX +7, INT +6, WIS +6
Skills Arcana +6, Insight +6, Perception +6
Senses passive Perception 16
Languages Gith
Challenge 6 (2,300 XP)

Traits

Psychic Defense. While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Spellcasting

Innate Spellcasting (Psionics). The githzerai's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components:

At will: mage hand (the hand is invisible)

1/day each: phantasmal killer, plane shift

3/day each: feather fall, jump, see invisibility, shield

Actions

Multiattack. The githzerai makes two unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit:11 (2d6 + 4) bludgeoning damage plus 13 (3d8) psychic damage. This is a magic weapon attack.

Lore

The warlike githyanki and the contemplative githzerai are a sundered people-two cultures that utterly despise one another. Before there were githyanki or githzerai, these creatures were a single race enslaved by the mind flayers. Although they attempted to overthrow their masters many times, their rebellions were repeatedly crushed until a great leader named Gith arose.